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The objective of a traditional match is to defeat all opposing teams by killing their Worms, although in the campaign some missions have other objectives (such as collecting a specific Crate).Įach Worm begins the round with a specific amount of health (which is predefined by the chosen game options or by scripting in campaign levels). Worms can crawl and jump, as well as (when the appropriate items are available) swing by Ninja Rope, Parachute, Teleport, and Bungee. During a single turn, a team can only move one of its Worms. Game-play is turn-based, with each team moving in sequence (which is determined randomly) across two-dimensional terrain. Note the different colors, the green border around the timer, and the mines having a different appearance. It is also the first Worms game to feature cartoonish graphics, which remained in every game since.Ī screenshot from an early version of the game. It features a completely new graphics system. These are among the basic weapons used to eliminate the opposing team(s) of Worms. Worms 2 features the same premise as the original game, and involves controlling an army of up to 8 Worms per team and using a collection of eclectic weaponry such as Bazookas, Dynamite, Grenades, Cluster Bombs, Homing Missiles, Banana Bombs, and the infamous Holy Hand Grenade. Worms 2 is the first true sequel to the original Worms, with all other installments before then being mere expansion packs or re-releases. It also marked the first game not part of the First Generation of the series, starting off the Second Generation of Worms games in which the main entries look the same on a surface level. It was re-released for PC on GOG.com in 2012. It first released in late 1997 for PC and PlayStation, and it was included in the Worms Triple Pack in 2002. Worms 2 is an turn-based strategy artillery game developed by Team17 as part of the Worms series. For the 2009 game, see Worms 2: Armageddon. Let the Holy Hand Grenades fly, people.GOG website This page is about the 1997 game. It's rare to see games continue to receive patches even a couple of years after release, so hat's off to Team17 for supporting its classic title and the fans that just can't get enough.
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While there's nothing here that's going to make the game rocket back up to the top of the Steam charts, it is basic community support that will keep the fanbase happy for years to come.
#Worms 2 armageddon pc online Patch#
In all, today's version 3.8 patch for Worms Armageddonincluded 370 fixes, 45 changes, and 61 new features. A closed beta for that game is running until July 20, and fans are encouraged to sign up on Team17's website if they'd like a chance to play. The publisher recently announced Worms Rumble, a different type of real-time experience more in line with today's online multiplayer mayhem. The Worms Armageddon patch comes as part of the celebration of 25 years of Worms, and that's not all that Team17 has up its sleeve.
#Worms 2 armageddon pc online series#
The series forms the backbone of my career at Team17, and the evolution of the Worms design throughout the last 25 years really stands out – everybody has their Worm." "Worms has been a part of my life, and the part of the lives of millions of gamers, for a quarter of a century, and it continues to go from strength to strength.
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Team17 Art Director Nick Gomersall, who has been with the company since 2002, had this to say on the occasion of the patch's release: